![arma 3 server admin commands arma 3 server admin commands](https://raw.githubusercontent.com/Cambusta/Arma3-SSPSL/master/screenshot.png)
rcon admToggle Allows/disallows and admin cmd for level: council or kight, or instructor. rcon admListIP Displays all admin-banned IPs. If value is "all", it will remove all IPs. rcon admAddIP Remove an IP from the admin-ban list. rcon admAddIP Adds an IP to the admin-ban list in the cvar jp_banAdminIPs. If you execute this cmd another time, the player will be admin-unbanned. Such player cannot use /amlogin command to log as an admin. If baned, this admin is auto logged out and his IP is added to the admin-ban list in the cvar jp_banAdminIPs. LEVEL can be: Instructor OR Knight OR Council /rcon admBan Ban/Unban an admin. rcon admGrant Grant admin powers of given level to chosen player. rcon amtimescale Slows or makes faster the game motion. rcon removeIP Removes the given ip from ban list. You may also use /rcon amban, but this needs the player to be on server. Pay attention, however, as too many IPs banned this way may overflow the server buffer and crash it permanently untill removing some "manually" (so from server files). rcon addIP Adds the given IP to the ban list. On EFF server you may kick bots also using /amvstr bots_kick or /rcon vstr bots_kick (See: Server vstrs ). You may use /rcon kick all to kick everyone form server or /rcon kick allbots to kick all bots (which is the most common usage of this command). rcon kick Works same as clientkick, but kicks players by names rather than their ID. You may also use /rcon amkick, but this one cannot kick connecting players. This way you may kick even the players who haven't joined the gameplay yet. rcon clientkick Kicks the given player from server. Rate below 4000 means they probably lowered it themselves. Great thing to check IP to ban but also to reveal aliased intruders: if they use changed rate to make their ping higher (like if they were from other, further country) you will see their rate.
#Arma 3 server admin commands full#
rcon status Displays in your console the full list of player names along with IDs and IPs, used port and rate. On EFF server works the same as /amvstr restart or /rcon vstr restart. rcon map_restart Restarts the current map. rcon svsay Says the given message on the public chat as the server. rcon say Says the given message in the console. RCON CommandsĪll JA+ admin commands can be typed in rcon. BlockWallPrev Selects the previous invisible wall created by ILFE and teleports player to it. BlockWallNext Selects the next invisible wall created by ILFE and teleports player to it. This command can only delete the walls artificially created by ILFE. BlockWallDel Deletes the currently selected invisible wall. When the wall is created it will remain visible for a short period, as if the "BlockWallDraw" command was used. Defines 2 opposite corners of the wall bounding box (in the user position). While using ILFE as Spectator he can pass through walls to place the bounding boxes easily. rcon BlockWallWrite Saves the created blocking boxes on the server in a file "_holes.cfg" Player who was granted the ILFE (not necessarily the RCON user himself) must go into Spectator mode. ATTENTION: Wall boundaries remain visible for the full period (~1min) even if the wall itself is deleted meantime. During this short period all players will see the walls. Walls will be highlighted for a short period (around 1 minute). rcon BlockWallGrantEditor Allows chosen player to use the ingame level fix editor /rcon BlockWallDraw All invisible walls made by the ILFE become visible (they are drawn as red bounding boxes). Those are intended to be used to fix map leaks, but can be as well placed to block event areas or create custom admin rooms.
#Arma 3 server admin commands mod#
JA+ mod provides RCON user with a power to create invisible walls on the map. * In theory you can type the rconpassword in each command using structure /rcon, but in practice this is not a good habbit: it just demands more work and creates a risk of revealing rcon password. Scince now all rcon commands we will use will be send to the server with the given IP.
![arma 3 server admin commands arma 3 server admin commands](https://i.imgur.com/JIuNEdx.png)
We just have to change our rconpassword to match the server we want to affect and than type /set rconaddress. That means we can affect any server, not only our. Let's say that as long as we are using the same clanpass (rconpassword) as the server- it will listen to our orders. You may think of it as a clanpass, with this difference that here our clanpass is "rconpassword" cvar value *. Now untill you leave the server or logout it will accept all admin commands received from you (provided your admin level his high enough to execute them). Server remembers your ID as the admin one.When you are using ordinary JA+ admin it works like that: Understanding the difference: How does RCON work JA+ admin 1 Understanding the difference: How does RCON work.